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Nvidia GameWorks is a middleware software suite developed by Nvidia that offers advanced visual effects for video game development.〔(【引用サイトリンク】url=https://developer.nvidia.com/content/introducing-nvidia-gameworks )〕 The Visual FX, PhysX and Optix SDKs provide a wide range of enhancements pre-optimised for Nvidia GPUs. GameWorks is distributed in the form of compiled DLLs rather than traditional source code. The competing solution offered by AMD is TressFX which is source-available instead of purely proprietary in nature. ==Products== Nvidia Gameworks consists of several main components: * VisualFX: For rendering effects such as smoke, fire, water, depth of field, soft shadows, HBAO+, TXAA, FaceWorks and HairWorks. * PhysX: For physics, destruction, particle and fluid simulations. * OptiX: For baked lighting and general-purpose ray-tracing. * Core SDK: For facilitating development on Nvidia hardware. In addition, the suite contains sample code for DirectX and OpenGL developers, as well as tools for debugging, profiling, optimization and Android development. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「GameWorks (API)」の詳細全文を読む スポンサード リンク
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